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🎥 Godot 4.5+ — 3D Action Camera System

A smooth follow & mouse look-ahead camera template for top-down / action games.

Overview

This is a ready-to-use camera system built in Godot 4.5+.
It’s designed for 3D action or top-down games, providing a cinematic feel through smooth follow and mouse-driven look-ahead behavior.

The system is built as a clean, reusable scene, so you can drop it into your own project or study it as a learning resource.

Features

  • 🎯 Smooth player follow motion with easing

  • 🧭 Mouse-based look-ahead with configurable zones

  • Adjustable parameters:

    • Near / far radius for the cursor’s influence

    • Look-ahead power (maximum shift distance)

    • Ease-in speed for the shift motion

  • 🧩 Clean scene hierarchy, easy to integrate

  • 🧱 Pure GDScript, no external dependencies

  • ⚡ Works out of the box in Godot 4.5+

Inspired by

The camera is mostly designed to recreate style of Escape from Duckov but can be easily adapted to other modern top-down action games. 

How to use

  1. Download and unzip the project.

  2. Open it in Godot 4.5+.

  3. Check out main demo scene for integration example

  4. Drop it into your game and assign your player node in the Inspector.

  5. Tweak parameters to fit your gameplay.

Coming soon

  • Full tutorial on how it’s built step-by-step

  • Aim distance & cut scenes control

Repository

Source code available in GitHub: https://github.com/EugeneVorobyev/godot-duckov-controller

❤️ Support & Donations

If this solution helps your project or saves you time, consider leaving a small donation — it keeps the forge burning 🔥 and supports more open Godot tools & tutorials from Gemforge Games.

🏷️ Tags

godot 3d camera template controller action top-down asset open-source

Download

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Click download now to get access to the following files:

godot-duckov-controller-master.zip 11 kB

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